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Project: Building a Low-Latency LRU Cache Engine in C (Hash Table + Doubly Linked List)

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Project: Building a Low-Latency LRU Cache Engine in C (Hash Table + Doubly Linked List)

Project: Building a Low-Latency LRU Cache Engine in C (Hash Table + Doubly Linked List)

Phase 3 Capstone. After mastering hash tables and doubly linked lists, you'll combine them into their most powerful combined form: an LRU (Least Recently Used) cache. This data structure achieves O(1) get, O(1) put, and O(1) eviction simultaneously — the exact engine inside Redis, Memcached, your CPU's L1/L2 cache controller, and Linux's page cache.


Table of Contents


Why LRU? The Cache Locality Principle

Caches work because of temporal locality: recently accessed data is likely to be accessed again soon. LRU approximates the optimal eviction strategy:

  • 80% of requests typically hit 20% of data items (Pareto principle).
  • The "least recently used" item is the safest to evict — we have evidence it's not hot.
  • LRU maintains a running model of "hotness" with O(1) operations.
mermaid

Architecture: The Hybrid Data Structure

OperationArrayLinked ListHash TableLRU (Hash+List)
get(key)O(n)O(n)O(1) avgO(1)
put(key)O(1)O(1)O(1) avgO(1)
evict LRUO(n)O(1)N/AO(1)
Ordered?

The magic: the hash table stores pointers to nodes in the linked list. Finding a node by key is O(1) via the hash table. Promoting or evicting a node is O(1) via doubly linked list pointer manipulation. Neither data structure alone achieves all three in O(1).


Node and Cache Structure Design

c

Doubly Linked List Operations

These O(1) operations are the heart of LRU's constant-time performance:

c

Hash Table Integration

c

cache_get: O(1) Lookup + Promote

c

cache_put: O(1) Insert + Auto-Evict

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Cache Statistics and Hit Ratio

c

Extension Challenges

  1. LFU (Least Frequently Used) Cache: Track access count per node; evict the node with the lowest count. More complex but better hit ratio for certain workloads.
  2. Two-Queue (2Q) Cache: Separate "hot" and "warm" queues — new items enter warm, move to hot on second access. Mimics adaptive cache behavior.
  3. CLOCK algorithm: Instead of a doubly linked list, use a circular buffer with access bits — lower memory overhead for very large caches.
  4. Sharded LRU: Partition the key space into N independent LRU caches, each with its own mutex — eliminates the single global lock as a concurrency bottleneck.
  5. Persistence: On cache_destroy, serialize all entries to binary file with fwrite; reload on cache_init to restore hot data across restarts.

Phase 3 Reflection

Building an LRU cache is the systems programmer's rite of passage. You've moved from "writing C code" to "designing data structures where the choice of operations determines which algorithmic complexity class is possible."

This understanding — that data structure design constrains algorithmic performance more than algorithmic cleverness — is the defining insight that separates systems engineers from general-purpose programmers. Redis, Memcached, and every major CDN are built on variations of this exact pattern.

Read next: Phase 4: Concurrency & Networking →


Part of the C Mastery Course — 30 modules from C basics to expert systems engineering.